Chess
Endings Essential Knowledge
Chess
Multi-Media
vol. 1
by
GM Yuri Averbakh
U$ 26.95
Now
in a NEW Multimedia E-book
A
classic endgame work by one of the great endgame masters of
all time. By concentrating on the basic principles the average
player is not only given a working knowledge of the endgame
but also a firm foundation on which to further develop his or
her interest and technique in this fascinating stage of a chess
game.
The
author, a Russian Grandmaster and endgame expert, takes the
reader from the most elementary checkmates, through the exploitation
of positional and material advantage, right up to the analysis
of actual endings from master play.
Chess
Multimedia

Every chessplayer knows that studying a chess book goes through
a tedious process of executing moves on the chessboard, viewing
for variations, then sub-variations, and then restoring the
initial position and so on...
Starting
from this consideration a staff of chessplayers, programmers
and designers created Chess Multimedia: a new way to read chess
books: While you are comfortably sitting in an armchair, a speaker
reads the text to you and, just as smoothly, the teaching positions
with all its variations can be seen by a simple click.
But
that's not all! The Chess Multimedia book also allows you to
do many other things, such as searching for words, adding personal
notes, bookmarking, printing, analyzing the position with a
chess engine, etc. At the end you can verify how much you understood
by performing tests with or without help (subtle or broad suggestions
about the moves to be made, on the key square, about the underlying
idea, etc). You can even be assigned an ELO rating in order
to monitor your improvement.
In
this first volume of the series, GM Averbakh unveils the secrets
of all the fundamental endings, so that you will be ready to
face the chess arena with powerful new tools in your hands.
U$
26.95 
With Chess Multimedia you'll get the chance to comfortably
study chess endings!
Yours, Jan Matthies
|
|
Understanding
Chess Strategy
Chess Multi-Media
vol. 2
by
GM Alexander Raetsky
U$
26.95 
Now
in a New Multimedia E-book
Strategy
is the most fundamental part of chess. Strategy means systematic
action based on a correct understanding of the game, implementing
a plan aimed at weakening and in the end destroying
the opponents position. Tactics are single moves within
the framework of a strategic plan.

This
remarkable multimedia e-book covers chess strategy from open files
to isolated pawns, with all the advantages of a multimedia book
such as searching for words, adding personal notes, bookmarking,
printing, analyzing the position with a chess engine, etc. This
multimedia e-book makes improving your chess strategy fun!
Clearly
strategy has been with us since the beginning of the game, but
a strategy based on pawn structure (and subsequently the placing
of both pieces and pawns) was not developed until Philidor came
along. Strategic theory was first analyzed by Steinitz. Subsequently,
Tarrasch, Nimzowitsch, and the so-called "hypermoderns"
(Reti, Tartakower) and other twentieth century masters made important
contributions to chess theory. Today chess strategy develops as
the game evolves, but the classic fundamentals of theory remain
the same. Strategy can be broken down into a number of topics:
1.
Open files
2. Long diagonals
3. Weak pawns
4. Weak squares
5. White or black square weaknesses
6. Space
7. The Bishop pair
8. Passed pawns
9. Blockade
10. Bad piece placement
11. Bad co-ordination
These
topics are dealt with in the first eleven chapters.
Chapter
12, a little longer, deals with a fundamental strategic idea:
the center.
Charter
13 discusses how to assess positions and planning as a synthesis
of the strategic elements discussed in the previous chapters.
Chapters
14-16 examine strategic methods: attack, defense, counterattack
and slow maneuvering.
The
final chapters deal with some important strategic questions: the
isolated pawn, hanging pawns, prophylaxis and exchanges.
Famous
games have been used to exemplify the text and the strategic concepts
discussed; occasionally, less well-known contemporary games for
current tournament practice have been used.
Although
it is increasingly difficult to draw a line between the opening
and middlegame or the middlegame and endgame, the openings leading
to certain types of middlegame are not discussed in this book.
The middlegame is discussed in terms of concepts that refer chiefly
to this phase of the game and have three pieces (plus the Queen)
or four pieces (without Queens). The resulting endgames are omitted
or given without comment.
The
"test" section poses problems relating to all the subjects
dealt with in the previous chapters. Readers should try to solve
the problems mentally, without a chessboard. The moves showing
the right strategic idea are sufficient. The solutions include
the final moves of each game.
U$
26.95 
This
talking, interactive e-book is great fun and I certainly believe
that your chess will improve dramatically if you work through
both of these new e-books !
Yours,
Jan Matthies
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